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Brainpercent World

Build the setting for your next story

In-house teams, agencies and their clients use World to build a place once, then walk it, recast it and film it again.

A place that stays the same place

Build a world from one prompt

A place you can walk, recast, and film. Lighting and space stay consistent from still to shot.

Move through the place you built

Orbit and push in a 3D world so the camera, not a new prompt, finds the next angle.

Drop an actor into the world

The place stays consistent. The person you cast walks it, lit by the same space.

Film it again next month

The world is saved; the next campaign returns to the same street with a new actor and a new line.


Four ways to build a world

The advantage of a consistent world

The space stays the same from prompt to prompt, so a campaign can return to the same place instead of building a new one every time.

One consistent space

Lighting, layout and mood hold from the first still to the last camera move, so the world never resets between shots.

Cast anyone in

Drop any actor into the world you built: the space lights them to match, so the scene never looks assembled.

The camera finds the angle

Orbit, push in or reframe inside the world without rebuilding it; the same space holds every angle you need.

Built once, filmed many times

A saved world is the standing set for the next campaign; the place stays the same so the team does not rebuild it every quarter.

Lit to match

An actor placed in the world takes its light and shadow automatically, so the composite never looks cut and pasted.

Build your first world free.

Start free10 free credits